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 Yūki, Shinku

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Mikeh
Role Play Moderator
Role Play Moderator
Mikeh


Posts : 123
Type : Aurora
Rank : Genin
Elements : Fire

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PostSubject: Yūki, Shinku    Yūki, Shinku  Icon_minitime1Fri Mar 18, 2011 8:42 pm

YūkiShinku


Yūki, Shinku  Shinku2

General Information

Name: Yūki, Shinku
Gender: Male
Age: Thirteen
Height: 5'3"
Weight: 121 lbs
DOB: 21/21
Appearance: Shinku has bleach blond hair, a physical combination of his father's auburn and his mother's blond hair. His eyes are a dark shade of black, jet black even. His hair falls down in an untamed fashion and is on the verge of growing out in the back, His complexion is in the middle of pale and tan, and Shinku could never find a word describe it other than 'peach colored'. He has straight white teeth, and possesses no over bite, straight teeth running his family.
He is just coming into teenage-hood, therefore, his appearance is changing. His shoulder seem to be getting broader by the day, and he has muscular arms. This can only seen when he takes off sweater, other wise, he looks like a really scrawny kid. His abdomen muscles are very defined as well as his calf muscles. Some say he has 'girly' feet because he actually takes care of them. Shinku is different from most shinobi, because he wears his HEADband around his neck. He is usually found in a beige colored hoodie when it is cold out. Other days, usually warmer, he discards the hoodie and sports the black t-shirt under neath it. For his lower body, it is clad in black shorts in the warm days and black cargos in the colder. What never changes is his shoes, which as typical ninja sandals, except in black opposed to the usual blue.

Spoiler:

Personality: Shinku believes himself to be the epitome of all that is epic and awesome, but of course, he doesn't let that show. He is calm, cool, and collected, and seems to be always be one thing; happy. He never seems to show expression, or when he does, he's smiling or grinning. Although Shinku's a generally good guy, he seems to be very stubborn and at times, arrogant. To keep his pride intact, he will also refuse help from people unless he knows he needs it. He sometimes refuses to form bonds with people in fear he might lose them like he lost his parents. He is also (thinks he is) very good with the ladies and a sweet talker, but he doesn't seem to use that ability a lot.

Although he isn't afraid of making friends, he is afraid to form extremely tight bonds with people. This is only in a fear that if he becomes to close to them, he might loose them. He is also afraid of becoming physically incapable of achieving his dream or being unable to help someone in need.

Likes: Shinku enjoys training, and pushing his limits, often training from day into the night. He also enjoys various types of soups, and often exchanges recipes with his Orphanage conductor. Shinku is a prankster, but he refuses to fall short on his pranks, only preforming his bests ones. He also enjoys reading the books his Father wrote.
Dislikes: Shinku despises people who pull childish pranks, and believes the art of pranking shouldn't be in the hands of little kids, only 'experienced specialists such as himself'. He hates when bigger people pick on smaller people, and dislikes when people act all high and mighty when they don't 'have the balls' to back it up.

Character Information

Rank: Genin - C- Rank
Country: Yuki No Kuni
Combat Strengths: Shinku is a careful fighter, mastering a blend of traditional fighting styles and his own fighting style, creating somewhat of an unpredictable style. He is also built to last, his stamina and endurance being the one of his many strong points. Another strong point is his speed, knowing that he is physically not that strong, his attacks rely on momentum and speed.
Combat Weaknesses: Shinku is not all that physically strong, most his strength being from his core down. He is also a poor strategist, often rushing in recklessly into battle. He is also very 'space-bound', his mind often being somewhere else whether in battle or during any other specific time.
Equipment: X10 Kunai
x10 Shuriken
Weapon: N/A
Element(s): Katon - Fire

Other Information

Relationships: N/A
Family: N/A, presumably all deceased


Last edited by Mikeh on Sun May 22, 2011 9:13 pm; edited 15 times in total
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Mikeh
Role Play Moderator
Role Play Moderator
Mikeh


Posts : 123
Type : Aurora
Rank : Genin
Elements : Fire

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PostSubject: Re: Yūki, Shinku    Yūki, Shinku  Icon_minitime1Sat Mar 19, 2011 11:21 am

Jutsu:
Name: Kawarimi no Jutsu
Rank: E
Type: Ninjutsu
Range:10m away from original place.
Element: N/A
Description: This jutsu lets the user quickly switch places with another nearby object, such as a plant (normally a section of a log), an animal, or even another person within reach, leaving the opponent open to a counter-attack. Explosive tags can be attached to the replacement for an added surprise. Fundamentally, all ninja know this technique.

Name: Henge no Jutsu
Rank: E
Type: Ninjutsu
Range:N/A
Element: N/A
Description: This jutsu allows the user to assume the appearance of another person, animal, or object. This is one of the basic jutsu taught at the Konoha Ninja Academy. Fundamentally, all ninja know this jutsu. The transformation jutsu is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts much mental strain on the inexperienced ninja.

Name: Bunshin no Jutsu
Rank: E
Type: Ninjutsu
Range: 0-15 meters
Element: N/A
Description: This technique creates intangible copies of the user. The clones are simply illusions and will dissipate when they come into contact with something. The illusions can be seen through by the Byakugan and the Sharingan. A person with normal eyes can also distinguish the clones from the original, since the clones will not disrupt the area around themselves with their movement (won't kick up dust, crush grass, etc.).

Name: Nawanuke no Jutsu
Rank: E
Type: Ninjutsu
Range:N/A
Element: N/A
Description: A basic jutsu taught at the Ninja Academy, this jutsu allows a ninja to free themselves if they have been tied up.

Name: Genjutsu Kai
Rank: D
Type: Ninjutsu
Range: 5 meters
Element: N/A
Description: Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Name: Shunshin no Jutsu
Rank: D
Type: Ninjutsu
Range:10m
Element: N/A
Description: This jutsu is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily boost the user's reflexes. The amount of chakra required depends on the overall distance between the user and their intended destination.

Name: Kinobori no Waza - Act of Tree Climbing
Rank: N/A
Type: Ninjutsu/Chakra Control
Range: N/A
Element: N/A
Description: Kinobori no Waza, the art of tree climbing serves a dual purpose. Taking part in Kinobori Shugyou (Tree Climbing Training) helps a ninja learn how to focus their chakra. It also teaches the ninja how to run up trees and walk on vertical walls. The training helps the ninja learn how to focus just the right amount of chakra to a particular part of their body. The amount needed to climb is small but it must be precise. The feet are regarded as the hardest location to master chakra focusing. So by gaining the art of this skill, the ninja will have any jutsu available (theoretically) because they will be able to focus their chakra as needed.

Name: Suimen Hokou no Waza - Act of Water Surface Walking
Rank: N/A
Type: Ninjutsu/Chakra Control
Range: N/A
Element: N/A
Description: A variation on the Kinobori no Waza (Act of Tree Climbing), the art of water surface walking allows a ninja to walk on water as if it was a solid surface. Focusing an even amount of chakra out of the soles of their feet, they can balance themselves on the very surface of the water.

Name: Ayatsuito no Jutsu - String Reeling Technique
Rank: N/A
Type: Ninjutsu
Range: Depends on wire
Element: N/A
Description: Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappeling, or as a method to tie down and restrict the movement of an opponent. The Uchiha clan also utilizes the wire in their Sharingan Soufuusha Sannotachi technique. The wire allows the clan member to pin down an opponent, and then unleash a torrent of fire upon them.

Name: Bikou Ninjutsu - Shadowing Stealth Technique
Rank: E
Type: Ninjutsu
Range: 10m away from target
Element: N/A
Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.

Name: Supīdina Kaiten Kikku - Speedy Revolving Kick
Rank: C
Element: --
Type: Taijutsu
Range: Close (0 ~ 5m)
Description: This is a taijutsu technique created by Shinku. This is usually used as the first move in a fight, or a counter attack. He will pump chakra into the muscles in his leg momentarily and launch himself at his opponent, the chakra increasing his propelling speed. He will violently rotate, and during this rotation, transfers the chakra from one to leg to another, and focus all the chakra into that one kick. This technique capable of fracturing bone if concentrated on hard enough. The downside to this technique is when he rockets toward the opponent, he can only move straight. If the opponent moves out of the way, he is momentarily wide open.

Name: Katon: Hakka-gu - Fire Release: Fire Starter Technique
Rank: D - C
Element: Katon
Type: Ninjutsu, Supplementary, Offensive
Range: Close (0 ~ 5m), Mid (5m ~ 10m)
Description: This is a basic technique utilized by Shinku. Shinku will summon fire chakra to his palm, creating a small fire. This technique has two uses, one of them being Shinku throwing them at his opponent. Another use if Shinku focuses it into his palm rather than outside and snaps his finger, it will create a powerful spark, capable of igniting things. When it is thrown, it tends to increase power since it is exposed to large amounts of oxygen. The more it travels, the larger it becomes, and the more damage it does, capable to burning a foe severely to the third degree.

Name: Katon: Bāninguu~Isupā - Katon: Burning Whisper
Rank: C
Element: Katon
Type: Ninjutsu, Offensive
Range: Normal: Close {0 ~ 5m) Increased Power: Close (0 ~ 8m)
Description: Another basic but powerful technique, and it is initiated by the Tiger Seal. By infusing Katon chakra into his lungs, he will exhale a heat wave from his mouth. Not powerful enough to burn somebody to ashes, once upon impact, it will cause second degree burns and smoldering. Shinku has to be close to use this technique, or else it will diffuse during it travels toward the opponent. He also has to purse his lips or else he will burn the sides of his mouth. If he releases the technique with his mouth wide open, it will be stronger and go faster, but he will risk burning the sides of his mouth.

Name: Katon; Seigi no Moeru Te - Fire Release: Flaming Hand Of Justice
Rank: C
Element: Katon
Type: Nintaijutsu
Range: Close ( 0 ~ 5m)
Description: This is a Nintaijutsu technique utilized by Shinku. He will summon fire to his hand and then launch a powerful punch to their opponent. Due to the raw flames around his hand, this will cause severe burns.

Name: Katon: Parusu-Netsu - Fire Release: Pulse Fire
Rank: D
Element: Katon
Type: Ninjutsu
Range: --
Description: A basic technique. Shinku will release a pulse of katon chakra from his palm. This can be used to catch the foe off guard or heat up an object.



Last edited by Mikeh on Tue May 24, 2011 4:10 pm; edited 4 times in total
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Mikeh
Role Play Moderator
Role Play Moderator
Mikeh


Posts : 123
Type : Aurora
Rank : Genin
Elements : Fire

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PostSubject: Re: Yūki, Shinku    Yūki, Shinku  Icon_minitime1Sat Mar 19, 2011 11:30 am

BACKGROUND

Bio:

Background:
Shinku Yūki is the son of two non-ninja parents. His mother, Hana Himiwari was a striving artist, which explains where Shinku obtains that talent from. His father, Sentou Yuki, was an author, and a great one at that. At the young age of three, Shinku and his family had their home raided, and both his parents were killed. For some strange reason, the killer decided to spare the boy’s and left him there. The Konohagakure’s Shinobi Police Force cleared out the entire house, selling most of his family’s stuff in auction sales, and he was only given two things; a pile of his father’s books (which all didn’t sell well) and his mother’s backpack, which she kept all of her art supplies in, but unfortunately they were stolen.

After several months, Shinku was placed in several foster homes, usually kicked out of each one and transferred to a new one, due to extremely mischievous nature.

Bonds

Spoiler:

Family

Spoiler:


Last edited by Daisuke Uchiha on Wed Mar 23, 2011 7:48 pm; edited 1 time in total
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Mikeh
Role Play Moderator
Role Play Moderator
Mikeh


Posts : 123
Type : Aurora
Rank : Genin
Elements : Fire

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PostSubject: Re: Yūki, Shinku    Yūki, Shinku  Icon_minitime1Sun May 22, 2011 8:53 pm

BUMP
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Yakate
Council of Four
Council of Four
Yakate


Posts : 1347
Type : The best ones
Rank : Kage ish
Elements : Depends

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PostSubject: Re: Yūki, Shinku    Yūki, Shinku  Icon_minitime1Mon May 23, 2011 9:02 am

I love your English. 8D And I only read the first part of the bio, since I don't have much time. The elaborate but relevant descriptions you've included in your profile have earned it it's approval. In other words, APPROVED! <3
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PostSubject: Re: Yūki, Shinku    Yūki, Shinku  Icon_minitime1

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